GOG.com (Good Old Games)
GOG.com, formerly Good Old Games, recently hosted a sale of games endorsed by GamerGate favorite John Bain, AKA TotalBiscuit, AKA The Cynical Brit. Bain is one of the people responsible for launching GamerGate; he helped the lies about Zoe Quinn that started the hate movement spread by sharing them with his followers, which were at around 350 thousand at the time.
Additionally, regarding the death threats against Anita Sarkeesian, he stated on his podcast that “I’m also not going to claim they are credible, because well, Anita is still breathing.”
He’s also recently spearheaded a group called “The Framerate Police” that has recently been harassing and threatening the developers of games who lock their frame rate at 30 frames per second. (For reference, most videos and television display between 24 and 30 FPS.)
This comes after he threatened to sic his fans on someone who criticized him (and pinned the tweet doing so to the top of his Twitter page).
Anyway, GOG.com is being criticized a lot a fair bit on Twitter sponsoring one of GamerGate’s ringleaders, but this is another look at how deep the issues of hatred are in GamerGate. Jim Sterling, a game reviewer who’s spoken out about GamerGate, talks about being friends with him. Steam, one of the largest platforms for distributing computer games, allows him to curate his lists of games on their site, including the aforementioned hitlist of games that lock their FPS; this feature makes it incredibly easy for his fans to leave fraudulent ratings or reviews of games based on his near-arbitrary criteria and disrupt the communities that develop around these games.
The fact is that even if many of GamerGate’s prominent figures, such as Milo Yiannopolus and Christina Hoff Summers, are opportunistic right-wingers who are latching onto a movement that supports their bigotry, harassment culture and misogyny runs deep both in gamer culture and the game development community. Despite the fact that GamerGate has been shown over and over again to be a harassment movement focused on silencing women in gaming, companies are still sponsoring prominent figures in it, apparently willing to take the short-term gain from profiting off hate’s ringleaders than invest in making women– who make up 52% of people who play games— welcome in the world of computer gaming.